AI Insights · Timothy · April 2022
Top 5 Superhero Games on Android in Croatia for Q1 2022
Explore the performance of the top 5 superhero games on Android in Croatia during Q1 2022, including trends in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 superhero games on Android in Croatia demonstrated noteworthy performances across key metrics such as downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the trends and shifts within this dynamic gaming category.
Marvel Contest of Champions from Kabam Games, Inc. saw its weekly revenue peak at approximately $2K in late December, with notable fluctuations throughout the quarter, ending March with around $341. Weekly downloads for the game started strong at 393 in early January but gradually declined to 128 by the end of March. Active users showed a slight decline from 981 in early January to 712 by the end of the quarter.
Legendary: Game of Heroes by PerBlue Entertainment experienced a significant rise in weekly revenue, starting from $266 at the end of December and reaching a peak of $1.4K in the week of March 21. Active users, however, declined from 37 at the beginning of the quarter to 11 by the end of March.
MARVEL Strike Force: Squad RPG from Scopely showed stable weekly revenue, fluctuating between $270 and $587 throughout the quarter. Downloads experienced an uptick from 118 in late December to 138 by the end of March. The game maintained a steady base of active users, starting the quarter with 867 and ending with 842.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a varied revenue stream, peaking at $1.3K in early January and seeing fluctuations throughout the quarter, ending with around $321 in the final week. Downloads remained relatively low, starting at 111 and dropping to 25 by the end of March. Active users saw a decline from 1.8K in late December to 1.3K by the end of the quarter.
MARVEL Future Fight from Netmarble showed a steady revenue trend with minor fluctuations, peaking at $399 in late December and ending the quarter at $108. Downloads saw a significant decline from 516 in early January to 57 by the end of March. Active users also showed a gradual decrease from 2.1K in early January to 1.6K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.